Michael J. Bassett Discusses Silent Hill: Revelation 3D
Finally, it's been announced and I can say officially what I've been eager to share with you all for a little while now; I've written and am going to be directing the new Silent Hill movie.
I love the games and was a huge admirer of the first film. Especially how Christophe Gans and his team managed to capture the look and feel of the world. I say, if it ain't broke don't fix it, so I'm bringing back as many of that core creative team as I can - but I'm probably going to bring just a little more darkness and fear into the mix as well. I love the complex mythology and psychological twists that Konami created so will do my best honour that aspect too.
I'm determined to deliver a film that builds on the qualities of the first film and draws on the best aspects of the games whilst giving the audience more nuanced characters, a compelling story and introducing some terrifying new monsters (as well as bringing back a few favourites) and, most important of all... just scaring the shit out of everyone.
The sequel follows Heather Mason, along with her father, who have been on the run - always one step ahead of dangerous forces that she doesn't full understand. Now on the eve of her 18th birthday, plagued by horrific nightmares and the disappearance of her father, Heather discovers she's not who she thinks she is. The revelation leads her deeper into a demonic world that threatens to trap her in Silent Hill forever.
Silent Hill: Revelation 3D is based on the Konami video game franchise and is scheduled to shoot this year in Toronto.