Max Payne Reviews
The movie is a series of glum interrogation scenes that lead nowhere special, with a not-quite-sci-fi urban murkiness that makes it look like someone was trying to shoot Blade Runner in Cleveland.
Honestly, you find yourself rooting against Payne's survival, even with a good actor in the hollow role. There's nothing inside the film's sour, slovenly spirit of vengeance.
Moore artfully blends vidgame and film-noir aesthetics while editor Dan Zimmermana(TM)s measured rhythms yield a more coherent, less frenzied work than one might expect from the source material.
As good as a couple of its action beats are, Max still suffers from the heartlessness that makes games emotionally inferior to movies. Nobody ever shed a tear over a video-game character's death.
Maybe fans of the game will be okay with the cinematic adaptation but for those who aren't new to Max and his world, this isn't an impressive introduction. Clunky action, chaotic plotting, and embarrassing dialogue are not ways to impress newcomers.