Silent Hill: Revelation 3D Reviews
The distinction between actors and special effects shrinks ever further in the video game-turned-horror film Silent Hill: Revelation 3D, which reduces its human players to plastic action figures in tired genre settings.
Once the 3-D special effects look dated, this head-scratcher of a movie could be ripe to become a camp classic. But for now, the humorless approach to this inane mess is embarrassing rather than hilarious.
Only true devotees of the game are likely to recognize many of the figures on the screen, or care about a byzantine story stitched together from innumerable horror and fantasy shows.
It manages to not only contort itself into a form that is simultaneously convoluted and stupid but it also skilfully avoids any audience engagement despite a tumultuous whirl of spectacle and noise.
The demon-haunted West Virginia town still gives the creeps... but this belated sequel proves to be only fitfully exciting and scary - mostly because the action stops every few minutes for yet another character to deliver reams of boring exposition.
There has to be someone out there who can make a successful video-game adaptation because faith is being lost year after year and Silent Hill: Revelation does nothing for the many unwavering believers.
With Bean unable to save the unsavable, we're left with waves of hard-working special effects trying to torture Heather instead of being able to enjoy a top star on form.