Warner Bros. revealed earlier in the week that The Dark Knight Rises would shoot on location in Los Angeles and the UK, with a third location not yet decided. Fans of Christopher Nolan's Batman franchise have long hoped that the third location would be Chicago, which was utilized to great effect in The Dark Knight, giving Gotham City a very distinct, dark, industrial, and textured look. But that doesn't seem to be the case, as a local Chicago report indicates The Dark Knight Rises has chosen to shoot in Detroit instead.
The city of Detroit is very industrial and rundown, and should provide The Dark Knight Rises with the proper atmosphere it needs, though some fans still worry that the look of the new movie will not fit the continuity set up with the first two installments. But hey, if Maggie Gyllenhaal can replace Katie Holmes, a town swap shouldn't be too big of a deal, right?
Detroit is simply offering better incentives at this point, and it is quickly becoming the premiere destination for location shooting, with Real Steel and A Very Harold & Kumar Christmas having both just wrapped there.
Christopher Nolan recently made the press rounds, but instead of talking about the locations he has chosen to shoot in, he decided to further expound upon his decision to forego 3D for this third installment of his Batman franchise. Here is what he had to say:
In the case of Batman, I view those as iconic, operatic movies, dealing with larger-than-life characters. The intimacy that the 3D parallax illusion imposes isn't really compatible with that. We are finishing our story on the next Batman, and we want to be consistent to the look of the previous films. I've seen work in 3D like 'Avatar' that's exciting. But, for me, what was most exciting about 'Avatar' was the creation of a world, the use of visual effects, motion capture, performance capture, these kinds of things. I don't think 'Avatar' can be reduced to its 3D component, it had so much more innovation going on that's extremely exciting. 3D has always been an interesting technical format, a way of showing something to the audience. But you have to look at the story you're telling: is it right?"
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