Molly Phillips' new gig in Chicago is in an old waterfront building that turns out to be haunted by the ghost of a drowned boy. Her daughter, Fiona (Fi), who seems to always investigate the paranormal, becomes curious when the drowned boy keeps appearing to her.
Fi receives unknown emails predicting the future and she believes they're from her dead father.
Enroute to Tulsa, Fi and the gang visit a town in Oklahoma where it seems that aliens have repressed the memories of everyone in the entire town after their ship crash landed the previous night.
While lost in the woods Fi helps a Bigfoot like creature remain undetected by humans at the risk of her own life.
Fi discovers that a girl is astroprojecting herself to escape the problems in her life.
Fi and the gang stay in a small town where mischievious gremlins break everything that's mechanical.
The apparition of a man runs the tour bus off the road and Fi believes he's death himself. But he's really an angel come to tell Fi that she's a bone marrow match for Jack's new friend Gabe.
While visiting her aunt and twin cousins, Fi inadvertently conjures up a creature using a Celtic spell and learns of her family's history with Celtic magic.
When Molly meets up with her old time friend, Rebecca 's daughter, Fi dicovers a mysterious secret.The girl is actually the Rebecca from Molly's past and is immortal which is the reason why she mysteriously dissapeared many years ago.
Clu becomes lost in a wormhole at the playground and it's up to Fi to save him.
Fi uses the computer game SimCity to help a comatose woman wake up from her own mind where she's been trapped since she was a child.
While viewing the Ghost lights of Marfa, a mischievious will-o'-the-wisp takes over Jack's body and freezes time leaving Fi to decipher his riddles and guess his name or the world as Fi knows it will end.