It was /dead-island-acquired-by-producer-sean-daniel/announced heading into the weekend that The Wolfman and The Mummy: Tomb of the Dragon Emperor producer Sean Daniel had acquired the rights to the upcoming horror-themed video game Dead Island, whose teaser trailer caused quite a bit of commotion when it was released last week.

Today Deep Silver, the production team behind this gory game which depicts a group of island vacationers having to fend off a zombie outbreak, came forward to say that Sean Daniel had not purchased the rights to a big screen adaptation and that film and licensing rights were still being auctioned off.

Here is the official press release:

Since video games publisher Deep Silver revealed the upcoming game Dead Island this week, its accompanying promotional trailer has created a tremendous amount of buzz in the Internet community and has been hailed a "Must See" throughout.

As a result, Deep Silver has received a massive amount of interest in the film adaptation rights to the Dead Island IP. Contrary to rumors that have been circulating, neither the film rights nor any other licenses have yet been sold by Deep Silver, which is the sole IP holder of the Dead Island brand.

While no decision has been made yet regarding Dead Island's movie rights, Deep Silver is currently looking through a vast amount of inquiries. Key for the decision is a focus on the quality of the resulting motion picture: "We are looking for quality above all else for a movie based on Dead Island. We want to do it the right way as film realizations of games (or vice versa) usually fail to deliver what the fans were looking for. We will not go down this route with Dead Island. Deep Silver profoundly believes in the quality and value of its Dead Island IP," says no_perso|Klemens Kundratitz, CEO of Deep Silver's parent company Koch Media. "We would therefore be honored to work with someone who already has a proven track record with blockbuster movies."

About Dead Island

Dead Island™, the upcoming gruesome zombie slasher developed by the renowned studio Techland, combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.

Set in an open world tropical island, hordes of different festering zombies await players around every corner while they embark on a variety of thrilling missions through the holiday resort. With firearms and ammunition being scarce the player must rely on utilizing found items as weapons for self-defense and fight off zombie hordes in intense melee combat. A diverse range of items can be collected and will later serve to transform the player's ordinary makeshift weapons into serious instruments of destruction.

Dead Island will be released worldwide for the PlayStationۏ computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows PC later this year.

B. Alan Orange