Here they speak on how they are planning to humanize Kratos, the main character in Sony's game franchise.
"In the same way that Batman was grounded with Christopher Nolan's rendition, we were attempting to do that with Kratos so that when we meet him, like they're doing in this newest game, which is sort of a prequel to the original. We're seeing him before he became the Ghost of Sparta, when he was just a Spartan warrior and he had family and kids."
They go on to discuss the progression of the game's storyline and how they plan to adapt it into a possible trilogy.
"In the game, there's that attack from the barbarians and Kratos has to call upon Ares to help him. Really, that's going to be our first act break. Before then, he's going to be mortal, and he's going to have his family. We're going to learn about him and understand how he operates. So it's potentially 30 minutes -- give or take -- of building up this character so that, when he does turn and becomes the Ghost of Sparta, we understand him as a human and we understand the journey that he's going to take. We're emotionally invested, so that it could go beyond just this one movie. We're going to spend $150 million to make this movie. We really need to understand this character and get behind him and feel his pain and feel his emotions so that, when he is in these giant set pieces, we're in there with him and we're feeling it."
The duo also revealed some details about how they are planning on building up Ares in the film.
In the game, you know, he's immortal, and he doesn't really do much besides raid Athens. So we're trying to build him up a bit more, too, so that he can become a true villain."
No casting details or production schedule has been released for the film.