Director Josh Trank is currently prepping his superhero reboot The Fantastic Four, but one of the other projects he is developing is the video game adaptation Shadow of the Colossus, which he signed on to direct back in 2012. The game centers on a man named Wander, who enters a mysterious world in the hopes that a demon can bring his lover back from the dead. He must defeat 16 stone giants before the demon will resurrect the love of his life.
During a recent interview, the filmmaker talked about how he wanted to make this adaptation as soon as he played the game.
""I can't talk about it, but I'll say just one thing: I got 'Ico' as soon as it came out, and I just loved that game so much. I knew immediately when I read that [Team Ico was] making a new one that I wanted to go out and get it as soon as it came out, too, and it just blew me the f**k away. A couple of years later, I remember seeing in Variety that it had been optioned. I must have been 22 or something, and I just knew, 'Oh my God, if somebody's doing that, I have to somehow get in there and make sure it's done the right way.' It was one of the first calls I made after Chronicle came out - when I realized I could make calls about things. I was like, 'Hey, what's going on with that?' We're working on it."
The filmmaker also talked about how video game narratives are influencing the Hollywood movie system.
"I think that games are doing their own thing. I don't think it's a question of better, because it's just a different experience. A lot of big sci-fi movies - and I won't say any particular movies - are made with an awareness of the popularity of video games, and therefore borrow so [many] of the design and visual ideas from those games. I'm like, 'Man, that looks like "Mass Effect." Those look like "Mass Effect" suits.' And that is not at all original or different. I also feel there's a creative drought in Hollywood right now, because most of the young guys who would come in and be the next young, big directors are all in the video game industry. I think if the game industry had been what it is now in the '80s, a lot of those great Amblin [Entertainment] directors and people from that era would have been in games, too. Yeah, I'm curious. There's this interesting implication of what kids are going to be able to do when they're my age. Hopefully, it won't be a dystopian sci-fi scenario. Unfortunately, I feel like it's going to become one. When I saw this one demo for Xbox One, there was one thing that frightened me big time: these two top developers were talking about 'Forza 5,' and how the game is going to learn you and your driving style, and it's going to be driving and competing for you against other people when you're not there. That scares the s**t out of me!"