With production slated to begin later this month in Vancouver, Warcraft star Dominic Cooper recently spoke about this highly-anticipated video game adaptation. Although no specific story details have been released, the original video game centers on a longtime war between The Horde and The Alliance, as they battle for supremacy in a mystical realm. The actor first compares the story to issues that face us all in the real world.

"There's a very human story at the heart of it because there's a few of us that are humans in it that are up against tribes and problematic issues that exist in the world that we exist in. It's happening all over the world at the moment and you see it happening all over. People have savaged their own lands and their own environment and they're having to find a new environment in which to move into through the hostility of others. If there's something as poignant as that that we can relate to and that we see unfolding in everyday life, then it will make it a worthwhile story."

He also compares the project to another video game adaptation he stars in, Need for Speed.

"If it's just a video game for no reason, it's the same as Need for Speed. That should not just be, and we've seen that happen, where they just think the idea of a car racing game is enough. It's not enough. That was made by people who are extraordinary at making action sequences with cars and I was completely blown away by what they achieved."

When asked about what drew him to the project, he says it was the script by Charles Leavitt and director Duncan Jones, which didn't read like a video game adaptation.

RELATED: Warcraft Blu-ray Relase Date and Details Announced
"The script. I saw it and I don't know it as a video game, so you can read what you like about the video game. You can read all those amazing characters on the intricate detail of what the characters are worth and what they can achieve and what they can do, but in this, the story is great. It's when they make the video games and they think that they can just be sold on the idea and the fact that they are successful video games. What they forget is actually you have an ability to interact with a video game and that's why they're so successful. So if you're going to make a film, the pleasure in a film is to be immersed in the world in a brilliantly, even more beautiful than a video game so there's got to be something more special about it and that ultimately comes down to storyline and content."